![]() By that I mean it’s about as empty as an innocent victim’s veins in Salem’s Lot. Why’s that? Well, the open-world of Redfall is a little empty. The plot’s vaguely interesting in a Dishonored sort of way, but chances are it’s not going to keep you going. The town’s an open-world that you can explore at your leisure, but your time is best spent taking assignments from a hub and concentrating on getting those done. You’ll go on missions throughout the town, collecting supplies, gear and weapons along the way, and you’ll unload on a variety of flavors of vampire and cultist as you trundle along. Redfall is a coop-focused first-person shooter with very light immersive sim mechanics. Now you’re trapped in Redfall, struggling to survive against a whole town full of the undead, as well as their leadership that aims to black out the sun and take over the world at large. You and your pals, as your choice of telekinetic student Layla, gadgeteer Remi, cryptozoologist and streamer Dev or spectral sniper Jacob, are on your way out of the vampire-infested town when your escape is cut short and the island cut off from the rest of the world. ![]() Science has gone wrong yet again! This time those white-coated villains were mucking about with experiments on vampirism, which in turn led to the town of Redfall being occupied by a combination of bloodsuckers and the cultists that love them.
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